
Lindsey Stirling is an American violinist, songwriter, and dancer.

Final Frames



Final Renders via Unreal engine
Virtual location Scouting using Epics Unreal Engine
In this sample video I show you an example of provided Camera Animations given to the Calm team in the form of flyovers that highlighted different locations within my lunar environment. Using Epics unreal engine I wa able to allow the Creative director to choose the best locations that had the biggest impact , based on creative directors wishes the various location flyovers were then combined to create the final edit
Early Styleframe progression

Early Look Development Style Frames

Refined Styleframe Adjusting color palette , exploring dirty lens effects
To create the Lunar surface I chose to use World creator 2 it allowed amazing flexibility and control over the look and surface quality of the lunar environment over all. Great tool set !



