Song: Lunar Lullaby by Lindsey Stirling
Role: 3D Artist,
Duties: Technical Art Direction, Pipeline Setup,
Cinematic Camera Animation, Look Development
Styleframe creation
3D Asset Creation and optimization
Engine: Unreal Engine
![](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/f161095e-e9bc-4877-9075-aca3087c6b90_rw_1200.jpg?h=a303a6b71c1b435e3f43d2018a755103)
Lindsey Stirling is an American violinist, songwriter, and dancer.
![](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/76042f74-be78-41e1-8b1f-3176d049ff0d_rw_1200.png?h=2ea3c36cdbeed346fe25b657ac705428)
Final Frames
![](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/fe82d37b-05ec-4068-a8c5-a0964ee15cd5_rw_1920.png?h=127889fb91c0ac6d8c71eaf79a9fd2a3)
![](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/35006510-7d6a-4359-aa37-a8c77351f7d6_rw_1920.png?h=fb881f23da1f99d55231c170d67ada57)
![Final Renders via Unreal engine](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/882e24da-f553-4026-afb7-ea06fd6eb556_rw_1920.png?h=a1ac98266d710640d60e59ec680f1b2e)
Final Renders via Unreal engine
Virtual location Scouting using Epics Unreal Engine
In this sample video I show you an example of provided Camera Animations given to the Calm team in the form of flyovers that highlighted different locations within my lunar environment. Using Epics unreal engine I wa able to allow the Creative director to choose the best locations that had the biggest impact , based on creative directors wishes the various location flyovers were then combined to create the final edit
Early Styleframe progression
![Early Look Development Style Frames](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/a69f0d67-053d-42ac-8303-470025d303dc_rw_1920.jpg?h=d6746803bf3e853da21e2da1bd8c593f)
Early Look Development Style Frames
![Refined Styleframe Adjusting color palette , exploring dirty lens effects](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/b5919211-2b46-4706-b112-2a4dd39e21e1_rw_1920.jpg?h=ad466eb60e1c3f856d8ad60c78d68352)
Refined Styleframe Adjusting color palette , exploring dirty lens effects
To create the Lunar surface I chose to use World creator 2 it allowed amazing flexibility and control over the look and surface quality of the lunar environment over all. Great tool set !
![](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/63bf493e-0737-4b72-8d8e-9e5c438e07c9_rw_1920.jpg?h=dfd5c417a6a475f1cb7c6f0d77c7ecde)
![](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/60c2f4d2-141e-424e-b4e4-a042f91a33d0_rw_1920.jpg?h=7badf99b693da5c8d0d5a64f2b347e20)
![](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/fb74aef4-9ed4-48f3-a66d-a5b415056149_rw_1920.jpg?h=50d0ae0eea89106a198431b5ad1d7bd7)
![](https://cdn.myportfolio.com/3220bb29-54d0-423c-bf78-b458f076a8dd/697895f7-2fc3-4715-b1f0-64087fb65c5b_rw_1920.jpg?h=9b26e213b3099328b2208803395bfcbc)