Song: Lunar Lullaby by Lindsey Stirling
Role: 3D Artist,
Duties: Technical Art Direction, Pipeline Setup,
Cinematic Camera Animation, Look Development
Styleframe creation
3D Asset Creation and optimization
Engine: Unreal Engine
Final Frames
Virtual location Scouting using Epics Unreal Engine
Early Styleframe progression
To create the Lunar surface I chose to use World creator 2 it allowed amazing flexibility and control over the look and surface quality of the lunar environment over all. Great tool set !